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Dark Obelisk 1:

Berinncorte is a typical, medium-sized medieval fantasy village.  It's a wonderful place to live, work, and explore, either as a citizen, or as an adventurer passing through town.

One day, the entire city is thrown into chaos as a cataclysmic explosion destroys much of Town Square.  A purplish-black crystal of bizarre design erupts from the aftermath, and hordes of chaotic, evil, and undead monsters wade out of the obsidian depths beneath it.  A third of the townsfolk are slain in the eruption and the first few minutes of monsters emerging. 

What the PCs do, both before and after the explosion that tears the earth and the city's way of life asunder, will set in motion events beyond their understanding or comprehension.

Dark Obelisk: Berinncorte is a massive, urban sandbox adventure that begins an ambitious and epic Adventure Path.  

Although a fully-detailed and realized campaign setting is planned, you may easily "place" Berinncorte (and this adventure!) anywhere in your existing campaign.

Dark Obelisk 2:
The Mondarian Elective

At the end of Dark Obelisk: Berinncorte, the titular village lies in shambles, taken over and nearly consumed by forces of evil and chaos.  Those few who survived the Obelisk Eruption are scattered and leaderless, with no hope of fighting back against the monsters that now walk the streets.  In the wake of this tragedy, the PCs are tasked with gaining the aid of the nation of Druids who live to the north.  

The Druid Enclave has woes of their own, however: they have lost contact with the mining city of Mondaria.  Upon arriving, the party finds a nearly-vacant city, torn apart by some unseen violence.  

Things look bleak and mysterious, and the PCs venture down into the dark murk of the mines to uncover the secret...

Dark Obelisk 3:
Forge & Fluid

We won't give too much away too early... Description coming soon!

Dark Obelisk 4:
The Siege of Berinncorte

We won't give too much away too early... Description coming soon!